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Convert a maya rig to avastar bento rig in blender
Convert a maya rig to avastar bento rig in blender












convert a maya rig to avastar bento rig in blender

#Convert a maya rig to avastar bento rig in blender code#

When I have asked for help, devs tend to describe the viewer code with words ranging from “spaghetti” to “voodoo” when they’re being polite. It’s probably the most complicated game armature, with 159 deform and volume bones, even while lacking some basics that current animating coursework would consider essential. All of the original developers who worked on it are gone. The original code, builds and artwork is inconsistent, has errors (such as bone head and tail positions that don’t match the connected bone lengths) and was not well documented. There have been few upgrades since, including the added Bento bones in 2016. The system “classic” Character was designed by Linden Lab with a first release c.

convert a maya rig to avastar bento rig in blender

Licensing as yet to be determined though you’ll see that we’ve started thinking about it. (full disclosure: I have accounts at osgrid and Kitely) There are occasional uploads to the GitHub/RuthAndRoth/R3, which is hosted by Ai Austin aka Austin Tate, who came up with our working project name: R3. But it’s worth doing if ya like this virtual world platform. We’re only working on this from time to time as there is no funding, very little interest from viewer developers, and there are more entertaining and lucrative ways to be creative. Morphs include creating a male avatar from the default female, appearance sliders for shape, clothing, skin, hair and eyes, animatable morphs, and physics morphs.

convert a maya rig to avastar bento rig in blender

Among the avatar components that it defines are armature, volumes, topology, UV mapping, some texturing, and morphs. The folder contains llm files (a Linden Lab format, similar to a dae or obj file), xml files and targa files. The Character folder defines the default system avatar. If you want to download it to take a look at it, here is the Firestorm link, which is the most popular viewer for Second Life and OpenSim grids. Kayaker Magic and I, with occasional other help, have been analyzing the viewer Character folder.














Convert a maya rig to avastar bento rig in blender